Added title tag that updates with mission name.

Added null check for pixi sprite calculateverticies because it sometimes makes a texture invalid when it shouldn't be.
This commit is contained in:
firebingo 2018-06-11 21:25:25 -07:00
parent d073e7946c
commit 47451eea7e
6 changed files with 34 additions and 12 deletions

View file

@ -11,6 +11,7 @@ const textFunc = new TextFunctions();
let audio = undefined; //Cant create a audio context without user input.
const player = new Player(pixiApp, utage, textFunc, audio, shaders);
const languages = ["eng", "jpn"];
const version = "YameteTomete XDUPlayer V1.1.0";
let bodyLoaded = false;
let utageLoaded = false;
let languagesLoaded = false;
@ -30,6 +31,7 @@ const availableMstIds = [202070, 202013, 338001, 338002, 338003, 338004]//[20207
function onBodyLoaded() {
bodyLoaded = true;
document.getElementById("title-tag").innerText = version;
}
(function startLoad() {
@ -240,6 +242,7 @@ function missionChanged(mstId, value) {
Promise.all(promises)
.then((success) => {
document.getElementById("playing-title").innerText = `${name} (${value})`;
document.getElementById("title-tag").innerText = name;
player.playFile()
.then((success) => {
if(currentMissionIndex !== currentMissionList.length - 1) {
@ -299,6 +302,7 @@ function resetMissions() {
currentMissionMst = 0;
document.getElementById("skip-button").style.cssText = "display: inline-block;";
document.getElementById("playing-title").innerText = 'None';
document.getElementById("title-tag").innerText = version;
document.getElementById('select-mission').value = '{Select}';
}
@ -348,7 +352,7 @@ function openHelpModal(event) {
let cont = document.getElementById("modal-container");
cont.innerHTML = `
<div id="mission-modal" class="modal">
<span class="mission-title">YameteTomete XDUPlayer V1.1.0</span>
<span class="mission-title">${version}</span>
<div>
<div style="margin: 5px;">Browser Support:<br/>
Chromium: 57+, May work earlier with no audio<br/>