Fix if a character is replaced with another sprite of themselves it doesn't remove the old one.
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3 changed files with 4 additions and 5 deletions
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@ -3,7 +3,6 @@
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class bufferLoader {
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constructor(context, soundMap, callback) {
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debugger;
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this.context = context;
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this.soundMap = soundMap;
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this.onloadUpdate = callback;
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