Fix if a character is replaced with another sprite of themselves it doesn't remove the old one.

This commit is contained in:
firebingo 2018-05-11 10:33:20 -07:00
parent 447eb0b3dd
commit 4e69b2388f
3 changed files with 4 additions and 5 deletions

View file

@ -102,7 +102,7 @@ function buildMissionSelectList() {
opt.innerText = 'Select Mission';
} else {
let m = utage.missionsList[i];
if(!m.includes('101000111') && !m.includes('MA3.5-')) {
if(!m.includes('MA3.5-')) {
continue;
}
opt.setAttribute('value', m);
@ -133,8 +133,8 @@ function missionDropDownChanged(event) {
cont.innerHTML = '' +
'<div id="mission-modal" class="modal">' +
`<span class="mission-title">Name: ${mis.Name || 'none'}</span>` +
`<img id="mission-detail" src="XDUData/Asset/Image/Quest/Snap/Detail/${mis.MstId}.png"/>` +
`<img id="mission-icon" src="XDUData/Asset/Image/Quest/Snap/Icon/${mis.MstId}.png"/>` +
`<img id="mission-detail" src="${utage.rootDirectory}XDUData/Asset/Image/Quest/Snap/Detail/${mis.MstId}.png"/>` +
`<img id="mission-icon" src="${utage.rootDirectory}XDUData/Asset/Image/Quest/Snap/Icon/${mis.MstId}.png"/>` +
`<span>Summary: ${mis.SummaryText || 'none'}</span>` +
'<div id="mission-ids">' +
`<span>MstId: ${mis.MstId}</span>` +