Language selection.

Gulpfile
This commit is contained in:
firebingo 2018-04-21 12:53:55 -07:00
parent 5b5f3d83c2
commit 5ed031cb6a
9 changed files with 135 additions and 32 deletions

View file

@ -14,6 +14,7 @@ const languages = ["eng", "jpn"];
let bodyLoaded = false;
let utageLoaded = false;
let selectedLang = "eng";
let currentMission = undefined;
let screenw = Math.max(document.documentElement.clientWidth, window.innerWidth || 0);
let screenh = Math.max(document.documentElement.clientHeight, window.innerHeight || 0);
let screenSizeTimeout = undefined;
@ -40,19 +41,7 @@ function onBodyLoaded() {
(function checkIsLoaded() {
if(bodyLoaded) {
document.getElementById('loading-font').style.cssText = "display: none;";
volume = localStorage.getItem('volume') || 0.5;
volume = Number(volume);
audio.changeVolume(volume);
document.getElementById('volume-range').value = volume * 100;
isMuted = localStorage.getItem('ismuted') || false;
if(isMuted === "false") { isMuted = false; }
else if(isMuted === "true") { isMuted = true; }
audio.mute(isMuted);
if(isMuted) {
document.getElementById('mute-button').innerText = "🔇";
} else {
document.getElementById('mute-button').innerText = "🔊";
}
loadLocalStorage();
}
if(utageLoaded) {
document.getElementById('loading-utage').style.cssText = "display: none;";
@ -68,6 +57,7 @@ function onBodyLoaded() {
function onAllLoaded(success) {
textFunc.findTextElements();
buildMissionSelectList();
buildLanguageList();
let appContainer = document.getElementById('app-container');
appContainer.appendChild(pixiApp.app.view);
setTimeout(() => {
@ -77,6 +67,28 @@ function onAllLoaded(success) {
}, 0);
}
function loadLocalStorage() {
//audio
volume = localStorage.getItem('volume') || 0.5;
volume = Number(volume);
audio.changeVolume(volume);
document.getElementById('volume-range').value = volume * 100;
isMuted = localStorage.getItem('ismuted') || false;
if(isMuted === "false") { isMuted = false; }
else if(isMuted === "true") { isMuted = true; }
audio.mute(isMuted);
if(isMuted) {
document.getElementById('mute-button').innerText = "🔇";
} else {
document.getElementById('mute-button').innerText = "🔊";
}
//language
let lang = localStorage.getItem('language') || "eng";
if(languages.includes(lang)) {
selectedLang = lang;
}
}
function buildMissionSelectList() {
let selectBox = document.getElementById('select-mission');
selectBox.innerHTML = '';
@ -97,13 +109,26 @@ function buildMissionSelectList() {
}
}
function buildLanguageList() {
let selectBox = document.getElementById('select-language');
selectBox.innerHTML = '';
for(let i = 0; i < languages.length; ++i) {
let opt = document.createElement('option');
opt.setAttribute('value', languages[i]);
opt.innerText = languages[i];
selectBox.appendChild(opt);
}
selectBox.value = selectedLang;
}
function missionChanged(event) {
if(!event || !event.currentTarget || !event.currentTarget.value || event.currentTarget.value === '{Select}') { return; }
let newMission = utage.availableMissions[event.currentTarget.value.split('|')[0]];
currentMission = newMission;
let promises = [
utage.parseMissionFile(`${utage.rootDirectory}XDUData/${newMission.Path.replace('Asset/', '').replace('.utage', '').replace('.tsv', '_t.tsv')}`),
utage.loadMissionTranslation(`${utage.rootDirectory}XDUData/${newMission.Path.replace('Asset/', '').replace('.utage', '').replace('.tsv', `_translations_${selectedLang}.json`)}`),
utage.loadMissionTranslation(`${utage.rootDirectory}XDUData/${newMission.Path.replace('Asset/', '').replace('.utage', '').replace('.tsv', `_translations_${selectedLang}.json`)}`, selectedLang),
player.resetAll()
];
@ -112,16 +137,25 @@ function missionChanged(event) {
let res = player.playFile()
.then((success) => {
player.resetAll();
currentMission = undefined;
debugger;
}, (failure) => {
debugger;
currentMission = undefined;
console.log(failure);
});
}, (failure) => {
currentMission = undefined;
console.log(failure);
});
}
function languageChanged(event) {
if(!event || !event.currentTarget || !event.currentTarget.value || event.currentTarget.value === '{Select}' || !languages.includes(event.currentTarget.value)) { return; }
selectedLang = event.currentTarget.value;
utage.loadMissionTranslation(`${utage.rootDirectory}XDUData/${currentMission.Path.replace('Asset/', '').replace('.utage', '').replace('.tsv', `_translations_${selectedLang}.json`)}`, selectedLang);
}
function onMainClick(event) {
player.onMainClick(event);
}