DPI is now taken into account when resizing.
Added credits to mission modal. Added ability to go fullscreen.
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6 changed files with 83 additions and 17 deletions
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@ -35,6 +35,7 @@
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The canvas then resizes as the canvas does and the text-container uses transform scale based off this resolution -->
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<div id="app-container" onclick="onMainClick(event);">
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<div id="text-container">
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<div id="fullscreen-button" onclick="toggleFullscreen(event)">➕</div>
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<img id="main-ui-img" class="hidden" src="Images/newui_main.png"/>
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<button id="play-from-query" onclick="playFromQuery(event)" style="display: none;">Play</button>
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<div id="title" class="hidden">Title Text</div>
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