Fixes for colorTo and tint not being kept during dialogue.
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3 changed files with 57 additions and 11 deletions
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@ -375,7 +375,6 @@ function sceneSet(questSceneMstId, cust) {
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}
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function playNext() {
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if (!partPlaylist.length) {
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if (!scenePlaylist.length) {
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resetPlaylist();
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@ -389,7 +388,6 @@ function playNext() {
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}
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function partChanged(part) {
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let cust = currentScene.IsCustom ? CUSTOM.custom : CUSTOM.stock;
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let name = currentScene.Name;
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let tl_key = utage.sceneTranslations[cust][currentScene.QuestSceneMstId];
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