argoneus
47e250ba89
support for global languages
2020-05-16 15:39:41 +02:00
louis
89a93407f1
Update repository links for submodules and player info
2020-02-18 18:18:02 -05:00
firebingo
5ca0935ac6
Updated to Pixi v5.
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This also fixes a chrome video preload spec change.
2019-09-29 11:19:51 -07:00
louis
0c039b6ed4
1.3.1 version bump
2019-06-09 21:36:52 -04:00
louis
b6821d4157
fix broken links
2019-05-24 10:00:38 -04:00
firebingo
bb409c45a1
Fixes for colorTo and tint not being kept during dialogue.
2019-05-21 20:56:37 -07:00
louis
9dc0c8f9cf
enable-guard play all
2019-05-17 18:53:17 -04:00
louis
0d522b55c5
fix urlparams play
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single value, questscenemstid
2019-05-17 13:00:05 -04:00
louis
f289381955
Merge branch 'quest-json' of git.poweris.moe:xduplayer into quest-json
2019-05-17 12:59:21 -04:00
louis
c1c6cbfd99
demagicify custom namespace
2019-05-17 12:44:14 -04:00
firebingo
90625d82b6
css for follow links instead of table.
2019-05-17 09:38:16 -07:00
louis
5dba520155
continue playing scene after selecting specific part
2019-05-17 12:31:44 -04:00
louis
0e9f6f8d70
custom doesn't matter for part select
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it's decided by the current scene
2019-05-17 12:05:42 -04:00
louis
25f7d90951
metadata changes and quest selector
2019-05-17 05:20:02 -04:00
firebingo
d4e96c66a8
Removed webpack for gulp again because its simpler for a project this size.
2019-05-13 13:16:40 -07:00
louis
77fc6e4d69
Merge branch 'master' of git.poweris.moe:xduplayer
2019-05-13 03:42:32 -04:00
louis
bf11050984
utage macro support
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xdu ships with a Macro.tsv, and loading commands
out of there instead of defining them manually
saves a lot of trouble
bingo didn't know about it
there's probably some regressions, needs further testing
2019-05-13 03:31:42 -04:00
louis
1d469d4f3e
webpack, eslint
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javascript didn't have proper modules until es6 what the fuck
bingo's code scares me so i hope i didn't break it when fixing
the linting errors
2019-05-12 20:59:45 -04:00
louis
e3b7233b20
remove emoji strings
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replaced with html entities/creation from unicode code-point where applicable
my editor doesn't render emoji
2019-05-11 23:36:58 -04:00
louis
b9e91f4977
version bump
2019-01-20 00:55:51 -05:00
louis
dbf530a333
urlparams: rewrite
2018-12-29 13:34:22 -05:00
louis
9ca49d25cc
urlparams: rewrite
2018-12-29 12:45:27 -05:00
louis
8933ba986a
urlparams: add lang parameter
2018-12-29 12:02:23 -05:00
louis
64d452c7db
lang: experimental: enable russian language
2018-12-29 10:34:49 -05:00
firebingo
9ca07cca3b
Check for when the next mission is disabled will now not fail if the next mission in line is also disabled.
2018-10-24 23:01:44 -07:00
firebingo
98a45ad4f9
Theoretical support for another font for english.
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Extra meta tag.
2018-09-12 12:21:02 -07:00
firebingo
36fd987c4d
Added support for custom assets so bridal gears can run more separated from the main assets so the XDU cant break it as easily.
2018-07-06 09:35:43 -07:00
firebingo
7f71e0d89b
Language selection wasn't being written to local storage.
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Updated submodule.
2018-07-02 20:15:15 -07:00
firebingo
30ce95011a
Removed mst ids line
2018-06-14 07:49:14 -07:00
firebingo
4d435784b6
Missions JSON moved to translations submodule so missions can be added/enabled without disturbing main project.
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Individual mission ids can be disabled not just whole mstid.
2018-06-13 21:49:25 -07:00
firebingo
cb88904665
Merge branch 'master' of https://git.poweris.moe/xduplayer
2018-06-13 21:02:52 -07:00
firebingo
8780cc2721
DPI is now taken into account when resizing.
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Added credits to mission modal.
Added ability to go fullscreen.
2018-06-13 21:02:42 -07:00
louis
72f2549727
enable kanamari memoria
2018-06-12 16:26:00 +09:00
firebingo
47451eea7e
Added title tag that updates with mission name.
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Added null check for pixi sprite calculateverticies because it sometimes makes a texture invalid when it shouldn't be.
2018-06-11 21:25:25 -07:00
firebingo
d073e7946c
Updated version in modal
2018-06-08 08:25:34 -07:00
firebingo
d356f17adb
Updated pixi.
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Maybe fixed a case from interpolation that a sprite could not be cleaned up. Need to make a better system for controlling sprites.
Added binds for arrow keys to scroll multiline text.
Added support for colorto tween changing tint not just alpha.
2018-06-07 21:35:47 -07:00
firebingo
2287163a34
Made various commands play sounds.
2018-06-06 22:16:44 -07:00
firebingo
e25cd1f929
Fixes and additions for first chapter of bridal gears.
2018-06-05 21:14:02 -07:00
louis
e58002ce4c
bridal: add custom event and enable
2018-06-06 02:41:07 +09:00
firebingo
c07d281948
Custom mission support.
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Some fixes.
Different Scene Titles are slightly easier to support.
Started adding new effects for bridal gears.
2018-06-04 09:07:53 -07:00
firebingo
5d51d0f2a9
Fixed audio not loading if tsv file didn't load any audio.
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Made list of mstids an array of allowed mstids instead of making a weird if block for allowed ids.
2018-05-30 20:24:01 -07:00
firebingo
5eb720061d
Added discord link to info modal
2018-05-24 17:54:12 -07:00
firebingo
a1835bdf42
Added info/help modal.
2018-05-24 15:55:38 -07:00
firebingo
6734df9dec
Space will now work to progress mission along with mouse click.
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Implemented size tag from utage.
Translations updated.
2018-05-24 08:47:13 -07:00
firebingo
4e982cdd3d
Zindex top controls so at least the firefox bug doesn't stop them from being used.
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Added in button to hit first if query params are used so modern browsers dont freak out about audio.
2018-05-23 22:22:40 -07:00
firebingo
d101cd9ff0
Hack for firefox52 weird ui sizing thing.
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Made only mission available basa's birthday.
2018-05-23 19:24:49 -07:00
firebingo
4752d98925
Moved translations to js/translations directory so they are versioned like the others. May move translations folder to submodule.
2018-05-22 16:17:00 -07:00
firebingo
cd7ea54fb2
Added translations for mission names/summaries.
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Mission dropdown is now by mst id and mission id is selected in modal.
Added skip button for moving to next chapter within mstid.
2018-05-17 20:50:45 -07:00
firebingo
d94dd77fb8
Slight rework of translations system to add character name translations.
2018-05-13 17:51:31 -07:00
firebingo
4e69b2388f
Fix if a character is replaced with another sprite of themselves it doesn't remove the old one.
2018-05-11 10:33:20 -07:00